Ricardo Bustamante

I am a Programmer. I also create games sometimes.
This page is a work in progress.

github linkedin twitter mail

Projects

Rushtoration
Global Game Jam - 02 February 2020
Page Source
Rogue (WIP)
Side Project - 01 January 2020
LogiCube
Hackaton Prototype - 01 October 2019
Play
Hermit Crib
Global Game Jam - 27 January 2019
Page Source
BustaBot
Side Project - 01 January 2019
Page Source
Ro'Cat Science!
Ludum Dare 41 - 23 April 2018
Page Source
Transmission Arena
Global Game Jam - 28 January 2018
Play Page Source
Fatty Bird in the Evil Aspargus Land
Ludum Dare 40 Compo - 03 December 2017
Page Source
Nightclub and Stuff
Ludum Dare 39 - 30 July 2017
Page Source
Le Petit Shooter
Ludum Dare 38 - 30 April 2017
Page Source
Lunar Tide
Global Game Jam - 22 January 2017
Play Page Source
Vetor
InovAPPS 2015 - 01 December 2016
Play
Blog
Side Project - 01 November 2016
Page Source
Engineer Cat
Side Project - 01 August 2016
Page
Belzebabe
Global Game Jam - 31 January 2016
Page Source
PixelBooster
Side Project - 01 December 2015
Source
CrowdVis
CRAb - Master's Degree - 01 May 2015
Page
Light Switch
Ludum Dare 31 - 06 December 2014
Page Source
RGine
Side Project - 01 January 2009
Source

Blog

Roguelike Part 3 - Fog/Vision Algorithm

During my earliest prototypes, back in 2017, I decided to use raycasting as the way to go for the fog or vision algorithm.

Hello World V3.0

Finally brought my blog back! And now it should be in english. Also, made the entire site from scratch instead of using some pre-made template. This way I could organize and tune it the way I intended to use it from the beginning. I used Jekyll because it is the default technology used by github pages, and it looks nice enough.

Roguelike - Parte 2 - Pixel Perfection

This will be the first technical post about my game. On part 1 I talk about my motivations to create this project:

Roguelike - Part 1 - The Beginning

Today I decided to write a blog post about game development. Hope this will motivate me to continue with my projects.

Métodos Numéricos 2

In 2017 I lectured the Numerical Methods discipline for two weeks. The result were those presentations. The following content is in portuguese:

BIG 2017 São Paulo

We will be travelling tomorrow (23 june 2017) to São Paulo to participate into Big Festival, which will happen next week! There will be plenty of indie games being showcased there, and we will attempt to show our “Le Petit Shooter” to some people as well. It would be an enormous favour if you guys could like our social networks and give feedback! Links:

more...